{"id":"b074aaef-fb60-4c2c-aca0-07b3aea64759","title":"Software Engineer – Game Technology & Platform Development","company":{"id":"947a33a9-2d59-49fd-ad8b-5898149bc645","name":"Electronic Arts","website":"https://jobs.ea.com","url":"https://yesjob.brogu.ca/companies/947a33a9-2d59-49fd-ad8b-5898149bc645"},"url":"https://yesjob.brogu.ca/jobs/b074aaef-fb60-4c2c-aca0-07b3aea64759","apply_url":"https://jobs.ea.com/en_US/careers/JobDetail/216407","status":"open","location":"Vancouver, British Columbia, Canada","locations":[{"city":"Vancouver","region":"BC","country":"CA"}],"workplace":"hybrid","remote_eligible_countries":[],"employment_types":["full_time"],"work_auth_required":"unspecified","term":null,"salary_cad_per_year":null,"languages_required":[],"seniority":null,"first_seen_at":"2026-11-05T21:24:52.405Z","last_seen_at":"2026-11-07T03:03:14.847Z","salary_text":null,"summary":"- Software Engineer on EA's QVS Technology team, building systems that capture and make gameplay data accessible for AI teams across multiple EA titles (C++ and game engine experience preferred).\n- Requires 7+ years of professional software development and experience with game engines, game clients, or real-time software; experience using AI coding agents is also required.\n- Location is Vancouver, British Columbia, Canada. The posting does not state workplace model, work authorization, or pay; confirm these with the recruiter before applying.","sources":["https://jobs.ea.com/en_US/careers/JobDetail/216407"]}