Research Engineer, CAD
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Posted on the company's own website.
Can I apply?
- Full-time
- On-site
- Work permit not stated
- $250kโ$300k/yr
Full-time, fully on-site research engineer role in Toronto, Ontario, Canada, building geometry and CAD software (3D model vs. 2D drawing validation, toolpath computation).
Posted by a recruiter on behalf of a manufacturing client; base salary stated as $250K to $300K per year (currency not explicitly stated).
Asks for 2 to 8 years of relevant experience and strong computational geometry/math fundamentals; no visa or work-authorization requirement is stated, so eligibility is unclear.
Can I apply? Yes if you are based in or willing to relocate to Toronto and can work on-site full time; confirm work authorization directly with the employer.
From the posting
- locations
ATS location: Toronto, Ontario, Canada
- employment types
Full-time
- workplace
On-site, fully in person
- salary
Base salary: $250K to $300K
- years experience min
2 to 8 years of relevant experience
- actionable
Research-focused engineer who builds geometry and CAD software, automating checks between 3D models and 2D drawings.
- job function
Research-focused engineer who builds geometry and CAD software
- skills
Strong mathematics and computational geometry fundamentals.
Job description
About the company Our client is a manufacturing company. The role Raydar is recruiting for this role on behalf of our client. Research-focused engineer who builds geometry and CAD software, automating checks between 3D models and 2D drawings. The role grows into owning a core software subsystem end to end, working alongside a technical lead on hard computational problems. What you'll do
- Automate the matching and validation of 3D models against their 2D drawings.
- Contribute to core geometry libraries and internal design tooling.
- Extend and eventually take ownership of a toolpath computation engine.
- Explore unresolved questions in geometric algorithms and design software.
- Become the expert on one core subsystem and own it from design through long-term maintenance.
- Work closely with the technical lead and engineering team to apply mathematical software work to physical production. Requirements What we're looking for
- Strong mathematics and computational geometry fundamentals.
- Exposure to low-level software work, such as embedded code or firmware, or to graphics and 3D modelling tools.
- Hands-on understanding of how hardware and operating systems execute code, valued over general web development.
- Capacity to work through demanding questions in shape modelling and machine path calculation.
- Comfort tackling loosely defined problems where the tools and scope are still being chosen.
- Ability to drive a subsystem from investigation through implementation.
- Openness to becoming the team's most knowledgeable person on one component of the codebase.
- Ability to connect rigorous theory with practical outcomes in manufacturing.
- 2 to 8 years of relevant experience. Bonus points
- Math competition experience at a national or international level.
- Prior academic research during undergraduate studies in a quantitative discipline.
- Machine learning or computer graphics experience.
- Background in self-driving systems work on demanding, loosely scoped engineering questions.
- Production geometry or toolpath software experience.
- Experience at a semiconductor or other deep-technical hardware company. Benefits Compensation and benefits
- Base salary: $250K to $300K
- Equity
- Medical coverage
- Dental coverage
- Mental health coverage Location and work model
- Toronto, Canada
- On-site, fully in person
- Full-time
Seen on
- workable โ apply.workable.com